This week Silent Hill 2 get a new patch update that fixes graphic glitches across all platforms.
On November 22, Konami has released patch 1.06 of Silent Hill 2, which fixes graphic glitches on Playstation 5 Pro, Audio issues, translation issues and more. – according to the patch note.
Silent Hill 2 remake just launched last month and become one of the best video game of this year, Selling one million copies in less than a week. metacritic user score is 9.2 and Steam rating 10/10.
Silent Hill 2 Remake update 1.06 Patch Notes:
PlayStation® 5
Technical:
- Fixed issues with counting achievements
- Fixed graphic glitches on PlayStation 5 Pro
Gameplay:
- Fixed door markers in Brookhaven Hospital
- Improved extended movement spots to fix enemies clipping issues
- Fixed audio issues in Ox Section of Toluca Prison
- Fixed soft blocker in Labyrinth (player will be no longer permitted to exit neither of the Labyrinth Paths after obtaining a map)
- Fixed map markers in Boar Section of Toluca Prison
- Fixed map markers in Western South Vale
- Fixed issues with Maria’s navigation
- Fixed the issue with triggering some of Maria lines multiple times
- Fixed issues with Final Boss movement and disappearing
- Fixed Mannequins stuck in their ambush state
- Fixed interactions with hard-to-get collectibles
- Improved Boss animation
- Added tooltip for picking up tablets in Toluca Prison final puzzle
- Fixed translation issues for changing difficulty during gameplay
- According to our players feedback, breathing skin walls during Abstract Daddy Boss Fight has been restored
- Fixed blocker after the cutscenes with forced lowest FPS
- Fixed blockers in Brookhaven Hospital
- Fixed some issues with car lights in South Vale during the night
- Fixed issues with Mannequins presenting ragdoll behavior
- Fixed other minor issues with: foliage, collisions, typos, light glitches, visible occluders, loading levels
Steam
Technical:
- Fixed interference between saving a game and properly performing vibrations on the controllers
- Improved range and step for mouse sensitivity
- Fixed mouse input issues
- Fixed issues with game controllers
Gameplay:
- Fixed door markers in Brookhaven Hospital
- Improved extended movement spots to fix enemies clipping issues
- Fixed audio issues in Ox Section of Toluca Prison
- Fixed soft blocker in labyrinth (player will be no longer permitted to exit neither of the Labyrinth Paths after obtaining a map)
- Fixed map markers in Boar Section of Toluca Prison
- Fixed map markers in Western South Vale
- Fixed issues with Maria’s navigation
- Fixed the issue with triggering some of Maria lines multiple times
- Fixed issues with Final Boss movement and disappearing
- Fixed Mannequins stuck in their ambush state
- Fixed interactions with hard-to-get collectibles
- Improved Boss animation
- Added tooltip for picking up tablets in Toluca Prison final puzzle
- Fixed translation issues for changing difficulty during gameplay
- According to our players feedback, breathing skin walls during Abstract Daddy Boss Fight has been restored
- Fixed blocker after the cutscenes with forced lowest FPS
- Fixed blockers in Brookhaven Hospital
- Fixed some issues with car lights in South Vale during the night
- Fixed issues with Mannequins presenting ragdoll behavior
- Fixed other minor issues with: foliage, collisions, typos, light glitches, visible occluders, loading levels