Silent Hill 2: New Patch Update Which Fixes Graphics Glitches

This week Silent Hill 2 get a new patch update that fixes graphic glitches across all platforms.

On November 22, Konami has released patch 1.06 of Silent Hill 2, which fixes graphic glitches on Playstation 5 Pro, Audio issues, translation issues and more. – according to the patch note.

Silent Hill 2 remake just launched last month and become one of the best video game of this year, Selling one million copies in less than a week. metacritic user score is 9.2 and Steam rating 10/10.

Silent Hill 2 Remake update 1.06 Patch Notes:

PlayStation® 5

Technical:

  • Fixed issues with counting achievements
  • Fixed graphic glitches on PlayStation 5 Pro

Gameplay:

  • Fixed door markers in Brookhaven Hospital
  • Improved extended movement spots to fix enemies clipping issues
  • Fixed audio issues in Ox Section of Toluca Prison
  • Fixed soft blocker in Labyrinth (player will be no longer permitted to exit neither of the Labyrinth Paths after obtaining a map)
  • Fixed map markers in Boar Section of Toluca Prison
  • Fixed map markers in Western South Vale
  • Fixed issues with Maria’s navigation
  • Fixed the issue with triggering some of Maria lines multiple times
  • Fixed issues with Final Boss movement and disappearing
  • Fixed Mannequins stuck in their ambush state
  • Fixed interactions with hard-to-get collectibles
  • Improved Boss animation
  • Added tooltip for picking up tablets in Toluca Prison final puzzle
  • Fixed translation issues for changing difficulty during gameplay
  • According to our players feedback, breathing skin walls during Abstract Daddy Boss Fight has been restored
  • Fixed blocker after the cutscenes with forced lowest FPS
  • Fixed blockers in Brookhaven Hospital
  • Fixed some issues with car lights in South Vale during the night
  • Fixed issues with Mannequins presenting ragdoll behavior
  • Fixed other minor issues with: foliage, collisions, typos, light glitches, visible occluders, loading levels

Steam

Technical:

  • Fixed interference between saving a game and properly performing vibrations on the controllers
  • Improved range and step for mouse sensitivity
  • Fixed mouse input issues
  • Fixed issues with game controllers

Gameplay:

  • Fixed door markers in Brookhaven Hospital
  • Improved extended movement spots to fix enemies clipping issues
  • Fixed audio issues in Ox Section of Toluca Prison
  • Fixed soft blocker in labyrinth (player will be no longer permitted to exit neither of the Labyrinth Paths after obtaining a map)
  • Fixed map markers in Boar Section of Toluca Prison
  • Fixed map markers in Western South Vale
  • Fixed issues with Maria’s navigation
  • Fixed the issue with triggering some of Maria lines multiple times
  • Fixed issues with Final Boss movement and disappearing
  • Fixed Mannequins stuck in their ambush state
  • Fixed interactions with hard-to-get collectibles
  • Improved Boss animation
  • Added tooltip for picking up tablets in Toluca Prison final puzzle
  • Fixed translation issues for changing difficulty during gameplay
  • According to our players feedback, breathing skin walls during Abstract Daddy Boss Fight has been restored
  • Fixed blocker after the cutscenes with forced lowest FPS
  • Fixed blockers in Brookhaven Hospital
  • Fixed some issues with car lights in South Vale during the night
  • Fixed issues with Mannequins presenting ragdoll behavior
  • Fixed other minor issues with: foliage, collisions, typos, light glitches, visible occluders, loading levels

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